Bugfix for our spring reverb
We’ve just released an update for SpringVerb, our spring reverb emulation plugin.
SpringVerb is an algorithmic reverb that mimics the physical characteristics of a spring reverb system.
To achieve this, we combined in-depth research with our own innovative techniques. SpringVerb allows you to adjust all aspects of the springs. For example, you can tweak the natural vibration time, which dictates how long the reverb lasts. You can also adjust the damping, which influences the decay time of the reverb.
The resonance and brightness controls enable you to fine-tune the self-resonance frequency of the spring and the highest frequency it can reproduce. These controls also affect how the reverb travels through the spring.
We’ve also included a convenient dry/wet mix control. Additionally, the diffusion control, while not physically part of the spring’s behavior, helps shape different reverb textures. You can create anything from smooth, lush reverbs to more metallic-sounding effects.
You can also modify the number of springs, which changes how the reverb behaves. With one spring, you get a mono reverb with a lively, bouncing sound. Two springs create a stereo reverb, while three springs offer a rich, shimmering effect.
The new 1.0.4 version is a bug fix update that includes:
This update is free for current owners of the plugin and can be downloaded via HoRNet DoIn or from the user area.