The new “virtual” master bus processor for Dolby Atmos
HoRNet Plugins proudly announces the immediate availability of HoRNet SAMP, a groundbreaking solution designed as a virtual master bus for Dolby Atmos production environments.
For professional audio engineers working in the immersive world of Dolby Atmos, the lack of a traditional master bus—as found in stereo or surround mixing—can be a major limitation. Unlike conventional workflows, Dolby Atmos does not offer a centralized summing point for bus processing, making it difficult to apply global effects or maintain consistency across all elements of a mix. That’s exactly the challenge that HoRNet SAMP was created to solve.
Developed in collaboration with renowned sound engineer Antonio Porcelli, HoRNet SAMP brings together four essential processors—an equalizer, compressor, clipper, and limiter—into a single, cohesive plugin. These tools allow engineers to apply high-quality mastering-style processing across all audio elements in a Dolby Atmos mix, just like they would in a stereo project.
At the heart of HoRNet SAMP is its integrated processing chain, which includes:
A flexible equalizer based on the acclaimed TotalEQ engine, offering detailed tonal shaping.
A versatile compressor derived from SyncPressor, ensuring transparent and musical dynamic control.
A precise clipper, inspired by Magnus MK2, designed to add harmonics without distortion.
A robust limiter that ensures your mix peaks are controlled, delivering punchy and polished output.
Each processor has been carefully selected and adapted from HoRNet’s existing high-performance plugins, ensuring that every stage of your virtual master bus delivers professional-grade results.
One of the standout features of HoRNet SAMP is its seamless linking system. All plugin instances are automatically connected, meaning any adjustment made to one instance is instantly reflected across all others. Whether you’re tweaking the EQ, adjusting compression thresholds, or modifying limiter settings, those changes are instantly applied to the entire processing chain. This synchronization not only saves time but ensures consistency across every channel, which is essential in complex Dolby Atmos sessions involving dozens—or even hundreds—of audio tracks.
In addition to linked processing, HoRNet SAMP offers a high level of customization. You can rearrange the order of processors to match your specific workflow or creative vision. Whether you prefer to compress before EQ or apply clipping after limiting, the choice is entirely yours. This flexibility allows for tailored signal chains that adapt to a variety of mix requirements.
The plugin also features advanced metering tools. Each instance includes its own peak meter, and there’s a global view that shows all 160 available instances in one window. You can instantly see which tracks are active in the virtual master bus, complete with visual feedback for levels and activity.
HoRNet SAMP is designed with workflow efficiency in mind. You can selectively assign tracks to participate in the virtual master bus, giving you complete control over which elements are processed. This is especially helpful when you want to exclude specific sounds—like effects returns or ambiences—from the global processing chain.
In supported plugin formats, HoRNet SAMP even reads track names automatically (excluding the VST version). Hovering over any of the 160 level indicators will display the name of the corresponding track, making it incredibly easy to manage large sessions with dozens of objects and beds.
The user interface is clean, modern, and highly functional. It provides an overview of all connected instances, letting you monitor and control your entire Atmos mix from a single, centralized window. No more jumping between channels or plugin windows—everything is right at your fingertips.
Compatibility is another key strength of HoRNet SAMP. It supports mono, stereo, and 7.1.2 channel formats, making it suitable for use on both objects and bed tracks within a Dolby Atmos session. This wide format support ensures that the plugin can be integrated into virtually any Atmos workflow, whether you’re mixing music, film, or gaming audio.
Whether you’re working in Logic Pro, Pro Tools, Nuendo, or any other Atmos-capable DAW, HoRNet SAMP adapts to your needs and integrates effortlessly with your existing project templates and routing configurations.
Despite its advanced feature set, HoRNet SAMP is priced to be accessible. You can purchase it today for just €59.99, making it one of the most cost-effective solutions on the market for Dolby Atmos master bus processing. With its powerful toolset, intelligent design, and unbeatable price, HoRNet SAMP is a game-changer for immersive audio production.
Take full control of your Dolby Atmos mixes with HoRNet SAMP. Say goodbye to the limitations of traditional object-based workflows and experience the power of a unified virtual master bus—all within a single plugin.
Hello, In can’t manage to configure a limited with a set peak treshhold at -2dB
The output of the Renderer is still peaking to 0db.
Please help!
I work with protools.
Thanks in advance!